The game is ok, you should maybe rework on the controls, that was kinda confusing the way how you setup this, however the game seem simplistic but its kinda enjoyable for 10 or 15 minutes.
The game is ok, you should maybe rework on the controls, that was kinda confusing the way how you setup this, however the game seem simplistic but its kinda enjoyable for 10 or 15 minutes.
Its a pretty funny little game we have here, i really laugh with thoses " FUCK OFF ", despite thoses controls who are kinda sensitive as fuck, its fun to play for 10 or 15 minutes !
Good job
Thank you for the kind words :) I liked run billy run.
Well, when you click on "PLAY", you are stuck into a black screen :/
DIdn't happen when I playtested it.
I'll look into that, thanks for the feedback!
EDIT: Should be fixed now.
I don't know what to say about this game, i think that the game could be fun to play but the visuals and the gameplay just ... doesn't work.
At first i was wondering if i could actually kill meatballs...and yes, i just have to click more but to know this maybe a life bar could indicate to the player that thoses meatballs have life points, y'know what i mean ?
Also the UI of the dead screen is buggy, assets who spawned in the game are overlapping the buttons... and sometimes when you click on "Play Again" the dead screen doesn't disappear !
The visuals are interesting in a certain way i guess.
thanks for the feedback, I tried fixing all of what you said even before I put the game on newgrounds but it was almost impossible without starting the game from scratch. A lot of the problems come from scratch(the engine), such as things randomly not working. Plus the fact I had to convert to HTML, hopefully sometime i'll find a way to fix most of the bugs (or even just make another better game)
I think you got a good concept for attacking but the gameplay in general feel really "slow" and doesn't really provide a lot of excitement maybe try to rethink the whole concept without throwing the idea of using the mouse for attacking ?
The slowness you're experiencing might be due to the game not running well on the Chrome browser. We're not sure why, but it runs much better on literally anything else. Thanks for the feedback :)
Your game got some potential actually but the gameplay fell kinda "blank", its not really funny after 2 or 3 minutes
This game is quite addicting
Hey, its a very interesting game you got here !
The artistic direction and the atmosphere are very pleasant and feel like a true "videogame" y'know ?
For a first start, its very good !
However there is two problems about the game is kinda not ruining the experience but is a bit annoying when we notice them :
- The background do some flickering (like its being tearing apart)
- The range of the knight when he's attacking is far beyond his sword (i mean,it does help but its kinda too OP)
- I think you forgot (maybe) that the key "K" can make your camera drunk
Anyway, great work !
The game is ok, its a funny mini-game when you have time to waste i think you can try push the concept a bit further to make it more interesting tho' ! :)
Good work !
Thank you! I will definitely try to do that.
Wannabe Indie Game Developper but for now i'm just a developper.
Male
Fullstack Developper
France
Joined on 11/9/22